Terra Cresta

Terra Cresta Average ratng: 6,9/10 2082 votes

This shopping feature will continue to load items when the Enter key is pressed. In order to navigate out of this carousel please use your heading shortcut key to navigate to the next or previous heading. Terra Cresta. Action, Sci-Fi Video game released November 1985 Add a Plot » Added to Watchlist Add to Watchlist. View production, box office, & company info Maura Tierney Reacts to Images From Her Career. Maura Tierney shares her.

Terra Cresta
Developer(s)Nichibutsu
Publisher(s)Nichibutsu
Designer(s)Shigeki Fujiwara
SeriesTerra Cresta
Platform(s)
  • Nintendo Entertainment System, Commodore 64, ZX Spectrum, Sharp X68000, PlayStation 2, PlayStation 4, Nintendo Switch
Release
  • JP: November 1985
  • NA: 1986
Genre(s)Vertical-scrolling shooter
Mode(s)Single-player, multiplayer
CPUMotorola 68000

Terra Cresta[a] is a 1985 vertical-scrolling shooterarcade game developed and published by Nichibutsu. One piece mansion playstation. The player assumes control of a starship named the 'Wing Galibur' that must destroy the Mandler army before they destroy all of humanity. Gameplay involves shooting enemies and collecting different ship parts that each provide their own unique weapon, such as a wave gun or a double shot. It is the sequel to Moon Cresta (1980), Nichibutsu's first big hit in arcades.

Gameplay[edit]

Screenshot from the arcade version.

The player takes control of the 'Wing Galibur' fighter craft, and must shoot down the incoming enemy craft in the air and on the ground. Small capsules can appear on the ground, and once the player has shot all of them down, will award the player with a piece to attach onto the Wing Galibur. These pieces can give the Wing Galibur extra firepower and wider shots, with four individual pieces to acquire; should the player have all pieces to the ship and press the 'transform' button, the Wing Galibur will transform into an enormous, flaming phoenix that is invulnerable to anything for a brief period of time.[1] Additionally, the player can press the transform button without all pieces, and cause the pieces to split from the Wing Galibur and move into a triangular shape around the player. During this, the pieces are invulnerable to all enemy fire, while the player is not; should he or she be hit with the pieces, the Wing Galibur will revert to a singular craft, and if the Wing Galibur is hit, the player will lose a life, and the game will be immediately over should the player lose all of their lives.

Reception[edit]

Reception
Review scores
PublicationScore
AllGame[2]
Your Sinclair7/10[3]
Computer Gamer70%[4]
Family Computer Magazine20/30[5]
VideoGame[6]
Cresta

In a 2016 retrospective review, Hardcore Gaming 101 compared the game to Super Mario Bros. in terms of taking concepts established in its predecessor and expanding on it while adding its own unique ideas alongside.[7] They greatly praised Terra Cresta for its unique power-up system in particular, namely the ability to split the different ships apart for a short while, and favorably compared the gameplay itself to Xevious for its design and challenge, alongside its several nods to Japanese science-fiction shows and mecha.[7]Hardcore Gaming 101 also praised the Nintendo Entertainment System version's soundtrack for being a improvement over the Japanese Family Computer score.[7] In their coverage of the series in 2016, Retro Gamer magazine liked the game's enhancements over titles like Xevious, alongside its 'then-contemporary' power-up system.[8]

Legacy[edit]

Terra Cresta was ported to several home systems. European publisher Imagine Software produced conversions for both the ZX Spectrum and Commodore 64, while Nichibutsu themselves published a version for the Family Computer in Japan. The Famicom release was later published in North America for the Nintendo Entertainment System by Vic Tokai; it features a few alterations from the Japanese version, such as a remade soundtrack and the ability to customize the position of the player's ships when they separate from formation.[7] In 1992, Japanese developer Dempa ported both Terra Cresta and its predecessor Moon Cresta to the Sharp X68000 as the debut title in their Video Game Anthology line of arcade game re-releases, titled Video Game Anthology Vol. 1 - Moon Cresta / Terra Cresta.

Terra Cresta was released for the PlayStation 2 by Hamster Corporation in 2005 as part of their Oretachi Gēsen Zoku series, including, among other things, a mini soundtrack CD and a replica instruction card.[9] Hamster later released Terra Cresta digitally for the PlayStation 4 in 2014 and the Nintendo Switch in 2018, both being published under the Arcade Archives series. The Famicom version was digitally re-released for Microsoft Windows in 2014 by D4 Enterprise , released for their Project EGG service.[10] After acquiring the entirety of Nichibutu's video game library in 2013, the rights to Terra Cresta are now owned by Hamster.[11]

Notes[edit]

References[edit]

  1. ^'Terra Cresta - Videogame by Nihon Bussan'.
  2. ^Knight, Kyle (1998). 'Terra Cresta - Review'. Allgame. Archived from the original on 17 November 2014. Retrieved 29 February 2020.
  3. ^Berkmann, Marcus (March 1987). 'Terra Cresta' (15). United Kingdom: Imagine Publishing. Your Sinclair. p. 22. Archived from the original on 9 April 2019. Retrieved 29 February 2020.
  4. ^'Terra Cresta' (23). United Kingdom: Argus Specialist Publications. Computer Gamer. February 1987. p. 22. Retrieved 29 February 2020.
  5. ^'5月10日号特別付録 ファミコンロムカセット オールカタログ' (Volume 7, Number 9). Tokuma Shoten. Family Computer Magazine. 10 May 1991. p. 229.
  6. ^'Terra Cresta' (in Portuguese) (Volume 1, Issue 1). Brazil: Sigla Editoria. VideoGame. 1991. p. 22. Retrieved 29 February 2020.
  7. ^ abcdRagan, Jess (9 July 2016). 'Terra Cresta'. Hardcore Gaming 101. Archived from the original on 21 November 2019. Retrieved 29 February 2020.
  8. ^Mason, Graeme (30 November 2018). 'The Definitive Moon Cresta' (175). United Kingdom: Imagine Publishing. Retro Gamer. pp. 38–43.
  9. ^Gantayat, Anoop (5 August 2005). 'More Arcade Retro Fun for PS2'. IGN. Archived from the original on 20 December 2012. Retrieved 29 February 2020.
  10. ^'「プロジェクトEGG」で「テラクレスタ(FC版)」「ザ・ナイトオブワンダーランド(FM-7版)」の配信がスタート'. 4Gamer.net. Aetas. 29 October 2014. Archived from the original on 9 November 2019. Retrieved 29 February 2020.
  11. ^'Press Release'(PDF) (in Japanese). Hamster Corporation. 14 March 2014. Archived from the original(PDF) on 27 September 2019. Retrieved 29 February 2020.

External links[edit]

  • Terra Cresta at Arcade Archives Page
  • Terra Cresta at SpectrumComputing.co.uk
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Terra_Cresta&oldid=943562916'

'TERRA CRESTA' is a shooting game that was released from Nichibutsu in 1985.Players recapture parts that have been left in the ground, to intercept the enemy in the formation attack. To aim the space devil Mandora.The 'Arcade Archives' series has faithfully reproduced many classic Arcade masterpieces.Players can change various game settings such as game difficulty, and also reproduce the atmosphere of arcade display settings at that time. Players can also compete against each other from all over the world with their high scores.Please enjoy the masterpiece that built a generation for video games.