Call To Arms Mods

Call To Arms Mods Average ratng: 6,7/10 9653 votes

Call to Arms Free Download

Call to Arms CODEX – Call to Arms offers an innovative mix of real-time strategy and 3rd, as well as 1st person controls. Set in the time of modern warfare, the game offers realistically modeled vehicles and heavy weaponry, as well as dozens of firearms and customizations.

Game Details

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Title: Call to Arms
Genre: Action, Free to Play, Indie, Simulation, Strategy
Developer: Digitalmindsoft
Publisher: Digitalmindsoft
Release Date: 27 Apr, 2018

Steam:https://store.steampowered.com/app/302670/Call_to_Arms/
Release Name: Call to Arms-CODEX
Game Version: First Release
Game Releaser: Cracked By CODEX
Size: 19.65 GB

About This Game

Call to Arms offers an innovative mix of real-time strategy and 3rd, as well as 1st person controls. Set in the time of modern warfare, the game offers realistically modeled vehicles and heavy weaponry, as well as dozens of firearms and customizations. Command your troops to victory or fight by yourself in the 3rd or 1st person action mode.

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Conquer rural areas, factories, railway stations and towns during intense missions and use the environment to your advantage. Cover is everywhere, and almost everything can be destroyed. An unseen amount of challenges are awaiting you in exciting, yet competitive online combat supported by Steamworks!

Real-Time Strategy


Control several dozen units and place your squads in cover, flank your enemies and support your allies while advancing to the next key objective. Plant claymores, fortifiy FOBs, or set up mortar positions. There is an endless amount of options to choose in the RTS mode of Call to Arms.

1st/3rd Person Controls


Not only can you defeat your enemies as a commander, but also by taking over any of your individual soldiers. You can control them in 3rd person view, as well as first person. The game has no limits!

Tanks


Take over one of your vehicles at any time and join the heat of combat during intense tank warfare! Call to Arms offers you the ability to control every single unit to the last bit, including the type of ammunition you can use to take out enemy targets.

Helicopters


If you need that little bit of extra fire power, then hop into a helicopter and support your allies in online matches with some serious air support that leaves no room for escape!

System Requirements

Minimum:

Requires a 64-bit processor and operating system
OS:64bit – Windows 7, 8, 10
Memory:4 GB RAM
Graphics:DirectX 11 compatible
DirectX:Version 11
Storage:40 GB available space
Sound Card:DirectX 11 compatible

Recommended:

Requires a 64-bit processor and operating system
OS:64bit – Windows 10
Memory:8 GB RAM
Graphics:DirectX 12 compatible
DirectX:Version 12
Storage:40 GB available space
Sound Card:DirectX 12 compatible

Screenshots

Video Tutorial – Call to Arms Free Download

Really I think that there is not will need to record video tutorial. Instructions below are sufficient. It’s easy to download and install it.

Instructions for Call to Arms Free Download

1. Download Full Version for Free. Direct link is below
2. Open “Call to Arms.zip”, next run installer “Call to Arms.exe”
2. Install the game
3. Copy files in folder Crack to folder where you installed the game
4. You can now play in full version of the game and enjoy it! 🙂

Call to Arms Free Download

Installer Version

Portable Version

Call To Arms Mods
SOON!

Additional Informations about Call to Arms Free Download

Keep in mind about checking our site from time to time to make sure you’ve got the newest updated version. If the game will be updated you will can download also Update for Free 🙂

Having quite a bit of experience with modding and communities, i see a considerable problem approaching Xenonauts Modding. Unlike some other games, there arent any mod-specific file types/extensions, but you always replace stock content.Due to the amount of files involved, i dont see a realistic option and how to get mods running that share common files, as strings, weapons and stuff. I dont have any suggestions on what to do, but i believe this could become a major, major problem in the days ahead.

Basicly, people would be limited to play/combine a handful of mods, and any mods that share files would pretty much be incompatible unless you manually merge any files required, which calls for time and is prone to killing your game by false merger/copy&paste etc.For example, i would like to release a mod that i made that adds a Heavy Pistol and a Light Machinegun, but it would only be able to be used by people that use no other weapon / total mods. Its a big problem in my eyes.Any thoughts regarding this?

Edited June 29, 2014 by Ragnarok. Kevin, if you actually tried that once you wouldnt suggest doing it that way to anyone else.Its a MAJOR pain in the arse. 90% of time, you will have broken your game. You expect the average gamer to open up 4+ files, 2 versions of each and copy / paste the right content from the right file into the right file?lol!Amen to this. Not only that, but sometimes someone will release a mod when they're already using another mod that changes their base weapons. For instance, I wanted to install the Corporate Weapons mod, but all of the guns were using values from Into Darkness and I'd have to totally rebalance them all for use with vanilla.

If I tried to release the mod I'm working on, everyone else would be stuck with double ranges on everything since I use a larger LOS mod. You necro'ed this thread2. You come around like an elitist pr.ck, yes.3. If you tried modding this game, and instead of adjusting rifle damage to 50 tried some REAL modding, like, creating new stuff and merging it with 1-2 popular mods, you wouldnt post such utter BS.There is a reason the community coders took up the challenge, and its not because they are elitists.' If you can't diff two plaintext files together then you really don't have any business poking around the innards of a game.

'wow, such BS. You have literally no clue what you are talking about regarding XN modding.