Terrorist Takedown 2 Game

Terrorist Takedown 2 Game Average ratng: 7,5/10 5954 votes

Popular opinion suggests that the Poles are coming over here, taking our jobs and undercutting our builders. However, at least some of them are still in Poland churning out substandard PC games for less then a tenner. Terrorist Takedown 2 is allegedly based on the same engine as F.E.A.R., but the end result is something that we would have balked at five years ago.As for the story, it's a confusing affair that largely requires you to shoot everyone that moves, as well as everyone that stands staring into middle distance seemingly oblivious to your presence. An almost literal shooting gallery, give or take the odd lean round a corner, this is run-and-gun gameplay at its most basic, whether clearing cave complexes, searching palaces, or escorting weirdly invincible hostages to safety. After the level the game does improve despite throwing up every cliche under the sun; at one point, an exploding helicopter forces you to escape the sewers.All the same, Terrorist Takedown 2 never really makes you want to stop playing, which is something of a validation of the first-person shooter genre. No matter how dated the game, as long as you're shooting bad men in the head and torso, you can't help but b slightly entertained. In fact, the only thing that makes you stop is when is comes to an abrupt halt, barely five hours after it began.

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For Terrorist Takedown 2: US Navy Seals on the PC, GameFAQs has game information and a community message board for game discussion. Terrorist Takedown 2 is allegedly based on the same engine as F.E.A.R., but the end result is something that we would have balked at five years ago. Ni No Kuni 2 board game review: 'Strategic.

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Terrorist Takedown 2 (2008)

Terrorist Takedown 2: US Navy Seals (called simply Terrorist Takedown 2 in some European countries) is a low-budget first-person shooter video game developed and published by City Interactive. The game uses the 'Lithtech' engine developed by Monolith for F.E.A.R.. Most of the gameplay elements and physics are similar to F.E.A.R.'s although new features are also present like the ability to aim down the sights. Unfortunately slow-mo is not one of those features.

The following weapons appear in the video game Terrorist Takedown 2: US Navy Seals:

Contents

  • 1Handguns
  • 2Submachine Guns
  • 3Assault Rifles
  • 4Other


Beretta 92FS

The Beretta 92FS can be used in the multiplayer part only. It is equipped with the standard 15-round magazine and offers normal damage and decent accuracy. Strangely it appears as 'Beretta 92FS' and not as the 'M9' which is a more commonly used designation in military-oriented video games.

Beretta 92FS - 9x19mm
The player holds the 92FS.
Reloading the 92FS. The Beretta logo can be clearly seen on the grip.
The player pulls the slide of his Beretta. The slide forgets to lock back when the pistol runs empty.

Heckler & Koch Mark 23 Mod 0

The Heckler & Koch Mark 23 Mod 0 is the standard sidearm of the SEALs in the single player campaign. In real life, the U.S. Navy SEALs use the SIG-Sauer P226 or its compact variant, the P228.
The Mark 23 appears as 'H&K Mk.23 SOCOM'. It can be used in the multiplayer if the 'German soldier' class is selected in which the Mark 23 is paired with the G36C and the MP5SD6.

H&K Mark 23 Mod 0 - .45 ACP
The player holds the Mark 23.
The player pulls the slide of his Mark 23 because it does not lock back when the pistol runs empty.

Izhmekh MP-444 'Baghira'

The MP-444 'Baghira' appears in the multiplayer part only. Holds 15 rounds like the 92FS. Referred to as 'MP-444 Bagira', without the 'H'.

MP-444 'Baghira' - 9x19mm
The MP-444 Baghira in the game.
Reloading the MP-444. Note the poor trigger discipline.

Calico M950 (converted)

The semi-automatic M950 has been converted to full-auto fire by genius terrorist engineers. A 'bonus' 3-round burst fire mode has been added also. The M950 holds 50 rounds and is used by many terrorists throughout the game.

Calico M950 - 9x19mm
The player holds his newly acquired M950.
An M950 on the ground next to its former owner.
Reloading the converted Calico M950.

Heckler & Koch MP5SD3

The MP5SD3 in the game has a severe identity crisis: The model clearly lacks the 3-round burst mode on the selector, but the gun fires in that mode when the mouse is only clicked. Clicking while aiming down the sights causes the gun to fire 2-round bursts. Holding the mouse equals to full-auto fire. The MP5SD3 is always fitted with a reflex scope and appears in the game as 'H&K MP5SD'.
Note: Some special MP5Ax or MP5SDx models can fire in 2-round burst mode, but that mode cannot be present in conjunction with the standard 3-round burst. Those trigger groups are officially called '0-1-2' (safe, semi & 2-round burst) and '2-round burst' (safe, semi, 2-round burst & full-auto) by H&K.

H&K MP5SD3 - 9x19mm
H&K MP5SD3 with additional 2-round burst mode - 9x19mm
The MP5SD6 fitted with a red dot sight.
Reloading the MP5SD6. As in many cases the selector is set to semi-auto.

Izhmash PP-19 Bizon-2

The Izhmash PP-19 Bizon-2 can only be used in multiplayer, by selecting the 'Russian soldier' class. It holds 64 rounds and can be fired full-auto or an incorrect 3-round burst mode. It is perfect for spraying but the poor accuracy and the difficult to see iron sights can be problem.

PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov
The PP-19 Bizon-2 in first person.
Reloading the PP-19.
The Bizon's iron sights.

Heckler & Koch G36C

The G36C with an EOTech holographic sight attachment appears in multiplayer and is called 'H&K G36K'. Fires in 3-round burst when the mouse is only clicked.
Note: Some special G36 models can fire in 2-round burst mode, but NO rifle in the G36 family can fire in 3-round burst.

Heckler & Koch G36C with an attached EOTech sight - 5.56x45mm
The G36C during a multiplayer match.
Reloading the G36C in the game.
The player pulls the charging handle of his G36C.

FN SCAR-L CQC

The 3rd Gen FN SCAR-L CQC is the standard issue weapon of the Navy SEALs in the game. It is fitted with a Holographic sight and is called 'FN SCAR'.

FN SCAR-L CQC - 5.56x45mm
The SCAR-L CQC in TT2.
The player reloading his SCAR-L CQC.

Colt M4A1

Several M4A1 rifles can be seen on the main menu background. This weapon is unusable by the player.

Colt M4A1 - 5.56x45mm
M4A1 on the main menu background. The image is mirrored, as the ejection port and forward assist are on the wrong side.

OTs-14-1A-03 Groza

The OTs-14-1A-03 Groza can be used in the multiplayer part of the game. Called 'OC-14' in the game, which is the original Russian designation of the rifle.

OTs-14-1A-03 Groza - 7.62x39mm
The player holding a OTs-14-1A-03 rifle.
The player reloads his OTs-14-1A-03 Groza.

GIAT FAMAS G1

Although the FAMAS G1 never saw mass production, it can be used in multiplayer. The non-removable low-power scope and the extremely fast reloading speed makes it a very popular weapon on MP servers. They incorrectly hold 30 rounds and have full-auto and (incorrect) 2-round burst firemodes.

FAMAS G1 - 5.56x45mm
The FAMAS G1 in first-person. The phrase '03113 Boullot' (whatever that means) is scratched into the weapon, just beneath the pin at the rear of the carrying handle.
Reloading the FAMAS G1. Note the smaller magazine well, which has been changed on the more recent G2 model.

AKMSU

The AKMSU is the most seen weapon in the game, being used by the majority of terrorists. It offers good stopping power, but has terrible accuracy. It is incorrectly referred to as the 'AKS-74'.

AKSMSU - 7.62x39mm
The AKMSU in first-person.
Reloading the AKMSU. Note both the solid, bulletless magazine, and the player character's horrible trigger discipline.

Steyr AUG A2

The Steyr AUG A2 is always fitted with a reflex scope and has a shortened barrel. The two-stage trigger enables semi-auto and full-auto fire.

Steyr AUG A2 - 5.56x45mm
The player holds the AUG A2.
Reloading the AUG A2 in the game.

M67 grenade

This is probably the only game where the M67 hand grenade appears as 'M67 grenade' instead of 'frag' or 'grenade'. These grenades are a little bit futuristic since they explode on contact.

M67 hand grenade
An M67 grenade on a table.

Browning M2HB

The Browning M2HB can be seen mounted on U.S. Humvees. All of them have unlimited ammo.

Browning M2 Heavy Barrel - .50 BMG
A Browning M2 Heavy Barrel mounted on an American Humvee.
Manning the M2HB.

M203

An M203 grenade launcher can be seen on the main menu background but is unusable by the player.

M203 grenade launcher - 40mm
Main menu background.

Fabrique Nationale M249E2

An M249-E2 SAW can be seen in the hands of a SEAL on the main menu background.

M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm
Main menu background.
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